Unity provide a single billing environment that collect, mediate and rate traffic data from multiple remote sources and uniform the output into a single easy to use interface as well as a single invoice setup.
An environment that offer satellite billing end to end - collect external traffic CDR's and generate internally needed traffic data that often isn't supplied from remote satellite operators like subscription fees, disconnect fees and alike.
Traffic Billing in Real-Time
Traffic CDR's are collected in real time and get processed immidiatly - allowing operator as well as customers to directly follow their satellite consumption across spending, data, messaging, voice and streaming. The ability to perform rating in real time offer a rich set of monitoring capabilities that allow notifications to be generated based on usage and spending, and linked to the fact that provisioning are in integrated part of the environment will this realtime rating also be able to perform auto suspend, data throttling and similar then abnormal usage or spending is taking place.
Integration to our Singapore based software deployment center – that remotely and secure manage all software versioning, deployment versions and allow core software to be maintained in a professional setup
This environment that allowas developer to get started very fast on integrating to Unity directly – sandbox are offering direct connectivity to the operators environment. And usernames and passwords can be used across GUI as well as API interfaces